using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace xingzhimeng
{
  ///<summary>
  ///
  ///</summary>
public class yellowBird : Birds
{
       

        protected override void MouseClick()
        {
            base.MouseClick();
            _rigidbody2D.velocity *= 2;
            
        }
      
    }

}

